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Bugs Are Just Misunderstandings

Most bugs aren’t logic errors. They’re miscommunication between developers and requirements.

We build what we think was asked for, not what was actually needed.

The Communication Stack

flowchart TD
    A[Business Need] --> B[Requirements Doc]
    B --> C[Tech Spec]
    C --> D[Code Implementation]
    D --> E[User Experience]
    
    A -.->|Lost in translation| E
    
    F[Bug Report] --> G[Symptom]
    F --> H[Root Cause: Communication Gap]
    G --> I[Code Fix]
    H --> J[Process Fix]

The Translation Layers

Each handoff introduces potential misunderstanding:

Business → Requirements

Requirements → Development

The Debugging Paradox

graph LR
    A[Bug Reported] --> B{Where do we look?}
    B --> C[Code Logic]
    B --> D[Communication Logic]
    C --> E[Syntax Fix]
    D --> F[Conversation Fix]
    E --> G[Temporary Solution]
    F --> H[Permanent Prevention]

The real debugging happens in meetings, not in code.

Common Miscommunication Patterns

What was saidWhat was heardWhat was built
”Like Amazon checkout""Exactly like Amazon”Overcomplicated flow
”Simple interface""Minimal features”Missing functionality
”Fast loading""Sub-second response”Over-optimized for wrong metric

The Bug Lifecycle

1. Unclear requirement
2. Assumption-based implementation  
3. Works in developer's context
4. Fails in user's context
5. Bug ticket created
6. Symptom patched
7. Same misunderstanding resurfaces

Breaking the Cycle

Before coding:

During development:


The computer does exactly what we tell it to do, not what we meant. The gap between intention and instruction is where bugs live.

Fix the conversation, fix the code.


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